
Curriculum Support
K'Nex in the Classroom
Though K’NEX can be used as a standalone activity, it can be a valued resource in the classroom because of its versatility. It can be incorporated into virtually any topic. Some examples could include building a skeleton, towers (look-out towers, towers that can withstand earthquakes), models with gears, pulleys and motors, rockets powered by balloons, fairground and play park models, sports equipment, Roman roads etc. Almost anything can be built from K'NEX to support the school's curriculum.
Having students build with K'NEX also helps speaking, reading, writing and listening skills, as well as being great for creativity. Students can give presentations on their models, followed by a question and answer session. The process of designing and building their model could be written out as a report, a series of instructions or put into a database, a poster can be made. The possibilities are endless.
See below for the aspects of the school curriculum that K'NEX can assist with.
Early Years
Preschool & Playschool
The skills that K'NEX can help enhance in students' early years include:
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Number skills
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Color and Shape matching skills
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Problem-solving skills
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Spatial relations
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Strength and coordination
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Self-direction and self-esteem
K'NEX is especially valuable when children play with it in small groups. This helps them to develop additional skills such as:
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Language skills
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Cooperative skills
Science
S in STEAM
K'NEX can be used effectively to help students of all ages learn about physical science in a practical way. Such an approach can ensure that students gain a better understanding of the principles involved, and retain that knowledge longer than if they had learned it only as theory.
Aspects of the Science curriculum that K'NEX can assist with include:
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Pushes and pulls
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Forces and motion
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Balanced and unbalanced forces
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Wheels, axles and inclined planes
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Pulleys
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Gears
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Motors
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Science investigations
Design & Technology
T in STEAM
K'NEX activities can be carried out by all ages of student to meet the requirements of the Design and Technology curriculum, including:
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Focused practical tasks
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Use of construction kits
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Designing skills
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Making skills
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Understanding structures
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Understanding simple mechanisms
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Designing and making products
Arts
A in STEAM
Facilitate foreign language development with K'NEX! With building instructions, teacher's guide and lesson plans in English and French, K'NEX activities can be carried out in English/French/Chinese language classes as a tool to build students vocabulary and communication skills in the desired language while adding fun to the classroom!
Playtime is an excellent opportunity for your children to attach meaning to words and build vocabulary. By modeling language, you expose your children to new words, correct grammar, and proper pronunciation.
Mathematics
M in STEAM
In building K'NEX models and completing K'NEX challenges, students will be continually applying many different mathematical principles, including:
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Counting components required
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Selecting components by shape and size
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Creating patterns
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Interpreting 2-D diagrams of 2-D or 3-D models
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Using 2-D shapes such as squares, rectangles and triangles
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Using 3-D shapes such as cubes, cuboids, pyramids and prisms
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Applying symmetry
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Using 45 degree and 90 degree angles
STEM & STEAM
STEM & STEAM
STEM and STEAM focus on concepts taught through problem-solving, discovery, exploratory learning and critical thinking, with students being active participants in the learning process.
The K'NEX construction kit is ideal for both STEM and STEAM, as it can be used to provide hands-on learning opportunities that encourage scientific inquiry, investigation, creativity and experimentation.
K'NEX have developed an extensive range of K'NEX Education sets that can be used in different STEM and STEAM settings, with all ages of students.